Kerrigan

HP: 700 Mana: 110 Armor: 1 Movement-Speed: 1.75

Unlike in the story, Kerrigan is a defensive caster. She is the only hero with two healing spells, so your army will be at full health nearly all the time and Slow will allow you some easy retreats or can catch fleeing units and heroes. Vortex can do the same job, but much more efficiently. Try to catch single heroes with your Vortex and run into it with all your units, to kill him instantly after the Vortex ends.

Kerrigan is a very resilient hero, with that you can't do much wrong. But you always can do better! It's easy to watch your own units, but you will win more often, if you start watching your team mates as well. Try to buff them with your units and heal damaged units, so your enemies won't get easy kills. Remove Toxine if possible and help trapped allies with a well placed Vortex. Kerrigan is a very helpful hero, try to adapt to it by being it as well.

Kerrigan lacks some offensive spells and therefore has hardly been seen for hero-focused gameplay.

Abilities:

  '''Slow: '''Manacost: 60 Cooldown: 60 seconds Applies a debuff to all enemy units in the target area, that slows their attack- and movementspeed by 25% for 50 seconds. Higher levels decrease manacost and cooldown. Haste and Slow remove each other.

This spell is also used by: Templar

'''Regena: '''Manacost: 60 Cooldown: 60 seconds Gives all friendly units in the target are a buff, that heals them 2,5% of their live per second for 50 seconds. Higher levels decrease manacost and cooldown. Regena and Toxine remove each other.

This spell is also used by: Stone Zealot, Templar

'''Heal: '''Manacost: ?? Cooldown: None Heals a single unit, but costs mana per heal. Higher levels increase healing rate.

This spell is also used by: Egon Stetmann

'''Vortex (Ultimate): '''Manacost: 150 Cooldown: 250 seconds Creates a vortex, that sucks all nearby units apart from the caster into another dimension and releases them after ?? seconds. Higher levels decrease manacost and cooldown.